Virtual Schools Market in North America – Comprehensive Analysis, Trends, and Drivers

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The virtual schools market in North America is expected to post a CAGR of around 13% by 2021, says Technavio.

Technavio has announced its latest market research report on the virtual schools market in North America, under its education technology portfolio. This market analysis discusses the major drivers and key emerging trends and offers an analysis of key vendors like Connections Education, K12 Inc, Mosaica Education, and White Hat Management.

According to Jhansi Mary, a lead analyst for education technology research at Technavio, “The increase in online content development and digitalization to drive growth in the virtualization schools market in North America. E-learning course providers are creating and delivering content based on the availability of new and unique technological tools such as learning management system and learning content management system.”

 LMS is a software that is used to share study materials online, while LCMS is used to create, manage, and deliver e-learning content to users. They have become a critical part of any educational institution that has online education or training systems. With the centralized learning system provided by an LMS, institutions can offer learners with a wide variety of learning content.

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Increased demand for distance learning

Distance learning offers opportunities to people who have issues related to geography, finance, and scheduling classes and find it difficult to attend university. Most distance education content is delivered online or in a packaged form of books and CDs. However, virtual schools help in delivering content in a synchronous environment; hence are gradually taking over other traditional modes. Moreover, there has been an increase in the number of schools in the US providing online courses which have grabbed the attention of students across the world especially in developing economies such as India and China.

Rise in implementation of gamification tools

Gamification and adaptive learning work together because the data that are created by the adaptive software is essential in the gamification process. Gamification includes game mechanics and game design techniques in a non-gaming context. It is considered a powerful tool to help students in character building, developing cognitive and motor skills, and driving innovative thinking.

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This market research report includes an in-depth analysis and market shares and sizes of the sub-segments and geography. An analysis of the key vendors, including their market shares, business overview, key financials, etc. is provided in this study. This market study also provides a detailed analysis of key drivers, challenges, and opportunities influencing this market.

A more detailed analysis is available in the Technavio market research report titled, ‘Virtual Schools Market in North America 2017-2021‘. Technavio also customizes reports by other regions and specific segments upon request.

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