This global market research report includes a comprehensive analysis of the g gaming console market by products such as TV gaming consoles and handheld gaming consoles. The report outlines the market shares along with a detailed analysis of the key regions such as the Americas, APAC, and EMEA. The key vendors in this market are Microsoft, Nintendo, Sony, and Mad Catz.
Technavio has released updated information on the gaming market, with the publication of its new market research report, global gaming console market. The global gaming console market is expected to decline at a CAGR of 13% between 2016 and 2020, owing to the shift from console gaming towards PC gaming, online gaming, mobile gaming and other alternative gaming platforms. EMEA dominates the global market for gaming consoles, owing to the high presence of hard-core TV console gamers.
“One of the interesting trends in the market is the availability of multi-functional gaming consoles. These consoles not only support games, but also enable users to watch videos, listen to music, browse the Internet, and download videos. For instance, Apple launched Apple TV, which includes plethora of new games,” says Soumya Mutsuddi, Lead Analyst, Media & Entertainment, Technavio Research.
The popularity of smartphones and tablets has revolutionized the global gaming market with an increasing number of consumers preferring such devices over gaming consoles. Another major deterrent to market growth is the high cost of gaming console hardware and peripherals when compared to other gaming platforms. The gaming console market is heavily influenced by the launch of next generation gaming consoles.
The leading vendors in the global gaming console market include Microsoft, Nintendo, Sony, and Mad Catz. The market has the presence of a few global vendors. Technological innovations play a significant role in driving the market growth. Vendors in this market compete on the basis of product differentiation, portfolio, and pricing. The competition in this market is predicted to intensify during the over the next four years due to an increase in product extensions.
A more detailed analysis is available in the Technavio report, Global Gaming Console Market 2016-2020.
We can customize this reports by other regions and specific segments upon request.
Other related reports:
- Global games market 2015-2019
- Global Social games market 2015-2019
- Global E-sports market 2015-2019
- Global Gaming peripherals market 2015-2019
- Global MMO gaming market 2015-2019
Further reading: