Top 5 Board Game Manufacturers in the World 2019

board game manufacturers

It’s a digital age! That means every aspect of our lives is getting strongly connected with smart and advanced technologies. The preferences, demand, choices, and acquisitions of things have transformed exponentially, from the food we eat to gadgets we use and sports we play.  Nevertheless, one segment of the gaming industry that has remained unchanged for decades in terms of consumer preference is board games. Even in the golden age of video games, the demand for board games is exploding and these top 5 best board game manufacturers are reaping the benefits of this ever-growing market with innovative products that enhance the player’s experience.

Global Board Games Market Analysis

The popularity of board games among millennials is growing at an unprecedented rate. The increasing number of millennials are preferring to play board games like Scrabble and Monopoly for socializing purposes, resulting in the emergence of several game-based cafes and bars in recent years. Consequently, the demand for board games is increasing and therefore, the industry experts at Technavio predict the global board games market to grow at an impressive CAGR of close to 23 % by 2022. As per the board games market research, the tabletop board games segment was a major contributor to the market’s growth in 2017 and is expected to continue dominating the market throughout the forecasted report.

For the latest board games market report, global board games market size, top board game manufacturers and future trends in this market please see Technavio’s Global Board Games Market Report 2019-2022, or download your FREE Global Board Games Market Report Sample now!

Top 5 Board Game Manufacturers in the World 2019

Asmodée Editions

Asmodee Editions, a French games publisher that started its journey in the board games industry in 1995 with a few games including Jungle Speed, Wooly Bully, and The Werewolves of Miller’s Hollow has grown into one of the top board games publishers in the world. The company develops and publishes card games, role-playing games (RPGs), and some of the bestselling board games, making it one of the world’s best board game manufacturers. Since its inception, Asmodee has acquired several game publishers that complemented its growth in the industry including Jungle Speed, Descartes, Eurogames, and merged with Fantasy Flight Games and Days of Wonders. The recent mergers and acquisitions include the purchases of F2Z Entertainment, Edge Entertainment, Rebel, ACD Blackfire Entertainment, and merger with Heidelberger Spieleverlag.

Goliath B.V.

Goliath is one of the largest toy companies and leading board game manufacturers in the world that markets its iconic brands such as  Doggie Doo, Wordsearch, Triominos, Rummikub, Pop the Pig, Rolit, Domino Rally, Robofish, Gooey Looey, and many others sold under the flag of Goliath. The company has grown leaps and bounds ever since they were established in 1980 and has expanded its business to several countries including the USA (Goliath LLC and Pressman), Netherlands, Belgium, Germany, France, Spain, Portugal, Poland, Canada, Australia (Crown & Andrews), and Hong Kong. Goliath also exports its products to more than 70 countries across the world.

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Grand Prix International

Headquartered in Bangkok Thailand, Grand Prix International has been providing design and development, product sourcing services and board game manufacturing to their clients for more than four decades. From project management to graphic design, manufacturing and freight forwarding, Grand Prix International offers a wide array of services to its domestic and international clientele. The company is indeed a turnkey solution for all the manufacturing and packaging needs of customers. They also publish auto-related print media including Motorcycle, Grand Prix, and XO Autosport magazines along with lifestyle magazine and YuadYan newspaper. In addition, it prints brooches, leaflets, journals, magazines, books, calendars, and other products to enterprise customers.

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Hasbro

Needless to say, Hasbro has truly been one of the top 10 toy companies in Europe and across the world, thanks to its slew of toy products that are manufactured based on popular cultures. Meanwhile, Hasbro has been dominating the ecosystem of board games and puzzles through its ownership of Parker Brothers (maker of Monopoly, Trivial Pursuit, and Sorry), Avalon Hill (manufacturer of Gettysburg, Civil War, and Stalingrad), Wizards of the Coast (best-known for Dungeons and Dragons and Magic) and Milton Bradley (maker of The Game of Life, Scrabble and Parcheesi). By leveraging its broad portfolio of classic board games, Hasbro is focusing on expanding its global business and a strengthening its presence in the media and entertainment industry.

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Ravensburger

Ravensburger is a well-established publisher of a broad variety of games, books, TV shows, puzzles, and art and crafts kit. For more than five decades, the company has been recognized as the European market leader for its high-quality Jigsaw puzzles, which are sold throughout Germany and the continent by its subsidiaries in major western European countries. Ravensburger is also one of the leading manufacturers of board games and its Labyrinth brand is known by more than 90 percent of German consumers. Since its release over 30 years ago, the unique game mechanism of Labyrinth has evolved into a family game concept and more than 13 million units of this board game have been sold since its creation.

Board Games Market Trends to Watch

Crowdfunding is often a popular platform where board games are funded by the general population. In this platform, board games are highly preferred over video games. Exploding Kittens, which launched via Kickstarter in January 2015 by raising $8.8 million in 30 days, has sold a large number of games, around 2.5 billion by 2017. Owing to this, the investment is higher for board games as compared to advanced video games. This is because funding given through a crowdfunding platform is predominantly done by the general population or angel investors and not venture capitalists.

Some major reasons for the increased funding by the general population are easy understanding, genuine targets. and their direct connection with the concept. A large number of board games are expected to get funded by crowdfunding platforms during the forecast period.

 

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