The global digital English language learning market was valued at almost USD 6 billion in 2015 and is expected to surpass USD 13 billion by 2020, says Technavio.
Technavio has announced its upcoming industry research report on the global digital English language learning market to its education technology portfolio. This research report discusses the primary drivers and leading emerging trends and offers an analysis of prominent vendors like Berlitz Languages, Pearson ELT, Sanako Corporation, and EF Education First.
According to Jhansi Mary, a lead analyst for education technology research at Technavio, “The service providers are offering learning modules that are customized to meet the varied needs and levels of engagement, performance, and vocabulary of learners. Vendors are developing and launching new designs with improved software and platforms that will bridge the gap between individual needs and effective learning content.”
The introduction of tools with personalized learning features that can create lessons based on their needs while maximizing the return on investment will help service providers offer successful language learning courses. These modules also perform online assessment and monitoring of student progress on the parameters for reading, grammar, writing, and listening skills. These adaptive tools can offer feedback and develop intervention policies to work on weak areas.
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Increased implementation of language cloud services
The development of technology aided learning systems that offer to store, manage, and access information through cloud platforms will fuel the growth of the market. The cloud-based services are gaining popularity due their one-time, up-front capital investment and the elimination of costs associated with service deployments, such as software maintenance, server administration, and support. The implementation of software-as-a-service (SaaS)-based solutions will increase the speed of installation and reduce operational expenses.
Rise in game-based lectures
The launch of game-based lectures to make classroom sessions interactive and stimulating in the corporate and education sector will revolutionize the digital english language learning market. The games are specifically designed to impart knowledge on a specific subject matter with the help of interactive measures that lead to positive and definitive results. The games implemented in the learning medium include pronunciation, syntax, spelling, and grammar of any language.
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- market research analysis includes a thorough study of the market shares and sizes of the sub-segments and geography. An analysis of the top companies, including their market shares, business overview, key financials, etc. is provided in this report. This industry study also provides an exhaustive analysis of key drivers, challenges, and opportunities influencing this market.
A more detailed analysis is available in the Technavio report titled, ‘Global Digital English Language Learning Market 2017-2021’. Technavio also customizes reports by other regions and specific segments upon request.
Other related reports:
- Global Soft Skills Training Market 2016-2020
- Global Online Language Learning Market 2016-2020
- Global E-learning Market 2016-2020
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